08-Mar-2013, 01:38 AM
(This post was last modified: 08-Mar-2013, 01:56 AM by 5000 Years Old Man.)
It is different this time Vern.
Ten days ago it was announced that 3 tiers were collapsed into 2 to make it more workable but also arguably to better match the spread of abilities as seen during weeks of play -- this is certainly true for the 6 teams now regrouped into the upper tier: the point in the 12 teams where the difference is most marked is after the first 6. For the sake of argument there is also a noticeable gap after the first 3, but a break there would make things unworkable. (As soon as teams were formed it was obvious which were the stronger, but that is a moot argument, so far tiers are the best device we have seen to "level the field" and still maintain competitiveness.)
I'm not in a good position to evaluate the next 6 teams in relation to each other, so I won't.
Look at it this way: When teams were formed the relative strenghts were discernible if not obvious. Tiers and playoffs were arranged to diminish that within the parameters of what is workable and reasonable. Now in our present group of 6 there are the 3 outstanding teams and 3 challengers; since 2 of the outstanding teams have already qualified for first or second place the 3 challengers have to go past each other and past the stronger team (PLA) to make it third. It is good that those that only played one round last night are given a shot. I looked at the chart when it was posted and considered it a good effort. The long standing tradition of giving "byes" for team(s) finishing at the top was maintained, the 3rd finishing of the strongest 3 teams managed to upset PLA anyway. Similarly the teams that lost at the first round last night will need a small upset to do better and go past the first round next Wednesday.
Next Wednesday everybody plays and everybody gets a chance.
sometimes I choose my words carefully in hope they will be read the same way, other times I'm here just to goof around
Ten days ago it was announced that 3 tiers were collapsed into 2 to make it more workable but also arguably to better match the spread of abilities as seen during weeks of play -- this is certainly true for the 6 teams now regrouped into the upper tier: the point in the 12 teams where the difference is most marked is after the first 6. For the sake of argument there is also a noticeable gap after the first 3, but a break there would make things unworkable. (As soon as teams were formed it was obvious which were the stronger, but that is a moot argument, so far tiers are the best device we have seen to "level the field" and still maintain competitiveness.)
I'm not in a good position to evaluate the next 6 teams in relation to each other, so I won't.
Look at it this way: When teams were formed the relative strenghts were discernible if not obvious. Tiers and playoffs were arranged to diminish that within the parameters of what is workable and reasonable. Now in our present group of 6 there are the 3 outstanding teams and 3 challengers; since 2 of the outstanding teams have already qualified for first or second place the 3 challengers have to go past each other and past the stronger team (PLA) to make it third. It is good that those that only played one round last night are given a shot. I looked at the chart when it was posted and considered it a good effort. The long standing tradition of giving "byes" for team(s) finishing at the top was maintained, the 3rd finishing of the strongest 3 teams managed to upset PLA anyway. Similarly the teams that lost at the first round last night will need a small upset to do better and go past the first round next Wednesday.
Next Wednesday everybody plays and everybody gets a chance.
sometimes I choose my words carefully in hope they will be read the same way, other times I'm here just to goof around
[img]http://www.sherv.net/cm/emo/angry/angry-old-man-smiley-emoticon.gif[/img]