24-Jan-2013, 12:40 PM
Hello All:
One of the biggest comments people made last night was a clear indication of what rules we follow and also make clear the procedure for when teams are only 2 players or have subs.
So I have drafted a set of rules. Please take note a change in the double which will address the past weeks discussion as well as a clarification of the substitute and two players scenarios.
The goal is to print this on the back of the league sheet.
OFA League Rules
OFA observes the ITSF official set of rules concerning the play of the game which can be found here:
http://www.table-soccer.org/rules/docume...nglish.pdf
Rules concerning the structures of the league, subs, and specific rules concerning specialty games are listed below.
Fees: League fees are $5/week. 100% of leagues are used for prize money, SWAG, and year end party.
Teams: Teams consist of three players. In the event that one player or more cannot attend, the teams can compete with only 2 players with a few limitations or are encouraged to get a substitute players.
Playing with only 2 players: two regular teammates or one regular and one substitute
1) There is a 1 point penalty for playing with two players.
2) In the Doubles series, the team must play in specific and opposite positions for each series - goalie for series one, forward for series two.
Team Forfeiture: If a team can't attend the night or only have one player, they are deemed to have forfeited the match. They are not allotted any points or goals for the stats. Their opponents get a win and will play for points in a three man sheet if possible.
Substitute Players: Teams are encouraged to get substitute players when needed. Post on the forum or contact the league co-ordinator in the event you need a sub. There are no restrictions on substitutes although do consider the skill level of the substitute with your teams current tier position.
All games are to 7 points except the doubles with is to 5 points.
Roto Doubles: Players start in any position they wish. Every time your team scores, players rotate from goalie to forward. Otherwise, players are not allowed to switch positions.
Goalies Delight: When a goalie scores a goal (initiator of the shot), the goalie will start with the ball after the goal (steal the serve). This only happens once. Any subsequent play that would require the ball to be brought back into to play (i.e. re-served) is done so by the team that was scored upon. If this game is mixed with roto doubles, the team rotates position and the new goalie starts with the ball.
FSO: Players start with the ball on their forward 3-rod and start play with the ready protocol. Once the goalie establishes control of the ball or if the ball leaves his zone, the teams switch.
Goalie Wars: Players only use the goalie and defence rod. All other rods and playing area is considered LIVE. Players cannot get two possessions of same the ball without it entering their opponents playing area. For example, if player A shoots the ball and it strikes the metal bar of his 5-bar and returns to his playing area, he loses possession as player B never had an opportunity to play the ball before Player's A second possession.
5-Bar Wars: This is the same as FSO except that points are earned by completing a successful pass rather than scoring a goal. Turn taking is the same as FSO.
2-Ball Rollerball: Two balls are served through each of the serving holes. One of the goalies will count to three to indicate the start. In and out goals do not count (the only game that they don't). Players may stop the second ball and mark one point after scoring the first ball. Balls must always be moving. Failing to keep a ball moving will result in a stoppage of play, a warning and reserve. After a second warning a penalty shot (with the ball constantly moving) will be awarded. In the event a ball falls dead between rods, play will continue in the hopes that the other ball with strike it, otherwise, the team that was scored on will reserve the ball. Teams must with by 2 up to nine. Sudden death applies only when a team reaches 9, not when they have achieved a 2 point lead and there is a live ball still in play.
Doubles: The teams play all three games of the sheet with their specified partners. Three points are awarded if the team wins all three games, two points for winning two games, 0 points for winning one or less. These games are played to 5 points.
One of the biggest comments people made last night was a clear indication of what rules we follow and also make clear the procedure for when teams are only 2 players or have subs.
So I have drafted a set of rules. Please take note a change in the double which will address the past weeks discussion as well as a clarification of the substitute and two players scenarios.
The goal is to print this on the back of the league sheet.
OFA League Rules
OFA observes the ITSF official set of rules concerning the play of the game which can be found here:
http://www.table-soccer.org/rules/docume...nglish.pdf
Rules concerning the structures of the league, subs, and specific rules concerning specialty games are listed below.
Fees: League fees are $5/week. 100% of leagues are used for prize money, SWAG, and year end party.
Teams: Teams consist of three players. In the event that one player or more cannot attend, the teams can compete with only 2 players with a few limitations or are encouraged to get a substitute players.
Playing with only 2 players: two regular teammates or one regular and one substitute
1) There is a 1 point penalty for playing with two players.
2) In the Doubles series, the team must play in specific and opposite positions for each series - goalie for series one, forward for series two.
Team Forfeiture: If a team can't attend the night or only have one player, they are deemed to have forfeited the match. They are not allotted any points or goals for the stats. Their opponents get a win and will play for points in a three man sheet if possible.
Substitute Players: Teams are encouraged to get substitute players when needed. Post on the forum or contact the league co-ordinator in the event you need a sub. There are no restrictions on substitutes although do consider the skill level of the substitute with your teams current tier position.
All games are to 7 points except the doubles with is to 5 points.
Roto Doubles: Players start in any position they wish. Every time your team scores, players rotate from goalie to forward. Otherwise, players are not allowed to switch positions.
Goalies Delight: When a goalie scores a goal (initiator of the shot), the goalie will start with the ball after the goal (steal the serve). This only happens once. Any subsequent play that would require the ball to be brought back into to play (i.e. re-served) is done so by the team that was scored upon. If this game is mixed with roto doubles, the team rotates position and the new goalie starts with the ball.
FSO: Players start with the ball on their forward 3-rod and start play with the ready protocol. Once the goalie establishes control of the ball or if the ball leaves his zone, the teams switch.
Goalie Wars: Players only use the goalie and defence rod. All other rods and playing area is considered LIVE. Players cannot get two possessions of same the ball without it entering their opponents playing area. For example, if player A shoots the ball and it strikes the metal bar of his 5-bar and returns to his playing area, he loses possession as player B never had an opportunity to play the ball before Player's A second possession.
5-Bar Wars: This is the same as FSO except that points are earned by completing a successful pass rather than scoring a goal. Turn taking is the same as FSO.
2-Ball Rollerball: Two balls are served through each of the serving holes. One of the goalies will count to three to indicate the start. In and out goals do not count (the only game that they don't). Players may stop the second ball and mark one point after scoring the first ball. Balls must always be moving. Failing to keep a ball moving will result in a stoppage of play, a warning and reserve. After a second warning a penalty shot (with the ball constantly moving) will be awarded. In the event a ball falls dead between rods, play will continue in the hopes that the other ball with strike it, otherwise, the team that was scored on will reserve the ball. Teams must with by 2 up to nine. Sudden death applies only when a team reaches 9, not when they have achieved a 2 point lead and there is a live ball still in play.
Doubles: The teams play all three games of the sheet with their specified partners. Three points are awarded if the team wins all three games, two points for winning two games, 0 points for winning one or less. These games are played to 5 points.
"Man's way to God is with beer in hand." - some Belgium monk