05-Nov-2016, 05:22 PM
(04-Nov-2016, 11:27 AM)deliverance Wrote: I don't think that's going to be a limiting factor for you developing a 2-bar series. The number of people who can hit a full deadbar pull/push from the back (not a push, sure, but easier to execute) can globally be counted on one hand.
What you want to work on is lateral execution, accuracy, and hiding your intent right up until the moment you are ready to execute the shot/pass. Dan K had uploaded a great image showing the general pass/shot options from the back. It's since been taken down from the original host, but I managed to find a really crappy cashed version, I'll try to get around to re-making a higher quality one again and uploading it.
In the meantime, read this post: http://forums.ottawafoos.com/showthread.php?tid=1139
and Dan had referenced this image: [Image: http://i.imgur.com/xHAzYZX.jpg]
Since it might be hard to read, the blue lines are passes, the red lines are shots.
They read as follows:
1) Straight lane pass (forward must come off the wall to catch the pass)
2) 2nd man spray/square passes to the 3 bar (forward stays on the wall, you just send it to their man, they absorb and catch it)
3) Reverse long push back to wall pass (option). This is a great pass, it gets the defenders moving
4) Middle spray
5) Long spray
6) Long square
7) Long pullkick or stall push (zone breaker option)
Work on all these and focus on speed and accuracy.
Needed that link, thanks. I'd do the opposite of that diagram if I wanted to push, right?
(03-Nov-2016, 09:43 PM)mwhiting Wrote: Lol. That's what you get for $30 bro!!!
Sent from my iPhone using Tapatalk
still the best $30 I've spent this year